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Bubble gum machine
Bubble gum machine











bubble gum machine

"Me and my wife Stacey had the wonderful opportunity to visit Japan in 2019, and it was the most amazing experience." And so, the name of Barry’s room of wonders, Yesterdays - Sonic 1992’s game room and museum, was born.īarry’s passion for Sonic has taken him across the globe, both physically and virtually. The arcade was called Yesterdays and opened in Barry’s local new mall in 1981. I wanted to recapture that environment in this room." "I started thinking, it would be great to recreate my childhood arcade.

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The most unusual item Barry owns is a mould machine part used to create plastic toys of the blue character, which were given out at UK Burger King restaurants.Īs Barry’s collection grew, he started to think about how to house all his objects. The joystick and buttons are hooked to a SEGA Genesis console and it even requires a quarter to start up. He built an arcade machine in 1993 so he could play Sonic the Hedgehog 2 the retro way. "Later I saw a poster and more toys, and I just started decorating my room with it."īut Barry doesn't just buy items – he also creates them.

bubble gum machine

His first item of merchandise was a Sonic bubble gum container in 1993. "I started collecting Sonic the Hedgehog merchandise after Sonic the Hedgehog 2 came out, because it started to appear here and there." "We started playing it for a little bit and we loved it so much that the next day I went out and bought my own." Advertisementsīarry’s favourite ever game is Sonic the Hedgehog 2 and was the very first videogame he purchased. "I was 23 years old and my best friend just got a new apartment and he bought a SEGA Genesis." In 1991, Barry played on a SEGA Genesis for the first time. "Faster than Mario… SEGA Genesis does what Nintendon’t," he joked. "He was cool, he’s edgy, he had that wow-ness factor… the hedgehog with attitude!" It took three weeks of 8-10 hour days to catalogue," Barry said. "To get it was no easy feat, it was a lot of work. To achieve the record, each item have to be meticulously counted and catalogued. Whatever Sonic item you can think of, Barry most likely has it stashed in his vintage gaming paradise – his assortment includes arcade machines, soft toys, figurines, commercial signs and posters, lapel pins and much more. " Sonic The Hedgehog has been my passion for 30 years." – Barry Evans AdvertisementsĪlso known as Sonic 1992, Barry has been collecting items from the franchise for over 30 years, procuring his first item in - you guessed it - 1992. His varied assortment totals a staggering 3,050 items, breaking the record for the largest collection of Sonic the Hedgehog memorabilia.īarry, a Dayton, Texas, USA resident, had his assemblage verified by Guinness World Records on 1 March 2022, but he began collecting began decades earlier. In fact, he loves it so much that he has turned a 1,650 square-foot room adjacent to his house into a treasure trove of Sonic the Hedgehog items. “For the most part the ball is not traditionally animated - it’s a physics simulation as if you let a real ball loose on a real contraption - so making the rigid body physics behave well enough to the ball to hit specific beats of the song was a challenge.Barry Evans (USA) loves Sonic the Hedgehog. “It wasn’t possible to just stay up late and power through - I really needed to be able to fail the first time I tried to do something and attack the problem fresh in the morning,” Siewert explains. Where the Go On video proved trickier than some of his previous music video animations was that “every section is a completely new piece of animation with new challenges” (as opposed to using repeating camera animation, for instance). “Getting a ball to go through a maze is child’s play compared to character animation (which I suck at)”. He explains that the technical side of the video was relatively simple.

bubble gum machine

But to meet the deadline you always have to find your way out of the woods in time: letting go of time and then grabbing hold of it again is the hardest part to modulate.”

bubble gum machine

“There’s no way to come out with something that you’re proud of without letting yourself get lost in the woods a little bit - find some idea that tickles you and tug on it, and see if there’s other wacky things to be found. “Time management is always the biggest challenge,” says Siewert. The video was animated in Blender and composited in After Effects, and created over about ten weeks. “I kinda suggested using bodily organs as an abstract reference point as the ‘machine’ the ball was trapped in,” Siewert continues. According to Siewert, the video was initially inspired by an idea from Kember based around “a modern 3d version of the classic Sesame street 1-2-3-4-5-6-7-8-9-10 video”.













Bubble gum machine